After some consideration, I actually like the unexpected twist. Initially, I was thrown off that the somewhat draconian Fistuff becomes the bunny-like Ninstuff. This is an effective concept, made better with the fluffy “clouds” on each Nexomon to tie together their “softer” combat styles. The flavor text for this Nexmon family is clunkily translated, talking about “soft styles of fighting” mixed with “old-school pummeling.” I think it’s implying that they combine graceful martial arts with brutal boxing or wrestling techniques. Special thanks to Pqube’s official site and the Nexomon fan wiki for the featured images. For the first few articles, I’ll be covering Nexomon found in Extinction. To mix things up, I’ll rotate between one Nexomon family I like, one with potential that missed the mark, and one I can’t stand altogether. It’d be pointless to clutter my text with designs that don’t elicit a response out of me. I also won’t be reviewing every Nexomon that exists. In contrast to my Pokémon articles, these Nexomon features will rapid-fire my thoughts across multiple evolutionary families. There’s genuine talent to be found behind many Nexomon designs, which was the inspiration behind this series of articles. Extinction’s monsters themselves are what kept me going. I’m not interested in playing the prequel, but I look forward to VEWO’s next big project. It was late 2020 that I found Nexomon: Extinction and finally invested in the series.Įxtinction isn’t perfect from a gameplay perspective, but I still enjoyed my time. Fortunately, the developers went on to create a sequel project for a flat asking price of $20. I skipped the original game’s Google Play listing, as I was turned off by warnings of its microtransaction-riddled structure. For the longest time, I knew this series by name alone. Today’s spotlight will shine on Nexomon, created by VEWO. It’s possible to find smaller developers experimenting with the formula. Thankfully, the Indie scene has exploded from the years since Super Meat Boy was the only talk of the town. Most bigtime studios don’t want to take that insurmountable risk. Competing against the franchise in the AAA sphere is like deploying a fighter jet against a kaiju. As much as I love Pokémon, it’s disheartening to think about the stranglehold it has on the monster collecting genre.
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